

Safe distance, hopefully offsetting your relatively poor AC. While you’ll be stuck in light armor, the ability to fly will keep you at a Darkvision and Stealth proficiency are great, too. While bards do get light armor (medium if you go for Valor), they’re still frail, so the ability to fly and remain at a safe distance is excellent. Darkvision and Stealth proficiency will help diversify your capabilities outside of combat, which the Barbarian sorely needs, but the added reliance on Dexterity may not be worth the benefits. The Owlin also can’t fly in medium armor, so you’re likely going to rely on Unarmored Defense, which means that your AC will lag for a long time, and you’ll need to invest Ability Score increases in on ability scores, making feats an expensive and difficult choice.

An armorer in infiltrator armor seems like a great choice, and withīuilt-in flight and Darkvision you can be a truly exceptional Scout withįor a class locked into melee, permanent flight isn’t always useful since many of your foes can’t fly. Be cautious around enemies that canĪttack you at range, and consider a shield and some infusions to boost yourĪC. The ability to fly is great for ranged artificer builds, but you can’t fly in If you’re not using those rules, scroll down to the next section. This section assumes that you’re using the option “Customizing Your Origin” rules presented in Tasha’s Cauldron of Everything. Portions of the materials used are property of Wizards of the Coast. RPGBOT is unofficial Fan Content permitted under the Fan Content Policy. Keep in mind that the state of the meta periodically changes as new source materials are released and this article will be updating accordingly as time allows. The advice offered below is based on the current State of the Character Optimization Meta as of when the article was last updated.

We also won’t cover Unearthed Arcana content because it’s not finalized, and we can’t guarantee that it will be available to you in your games. We will not include 3rd-party content, including content from DMs Guild, in handbooks for official content because we can’t assume that your game will allow 3rd-party content or homebrew. Blue: Fantastic options, often essential.

